![]() MarriageĢ) Be careful not to marry any of the Lombard princesses. Switch to Dutch as soon as the event fires, as that will prevent peasant revolts and liberation results. In Flanders, this is not a problem, as you can always plot to revoke counties within your primary duchy, so loosing a county or two to gavelkind can be easily remedied. Second, you start with gavelkind and thus risks losing the second duchy if you die to early. Even with all three other duchies combined, Flanders is a hard nut to crack. With some luck, your liege will create an empire (Francia or Holy Roman Empire) and you will not need to fight for your independence at all!Įven though the Duke of Brabant and Holland might look more tempting, because he already holds two required duchies, I found Flanders superior: First, Flanders as a duchy is bigger and offers more holdings. In that year, all required duchies belong to East Francia, and thus you can combine them completely without having to attack outside your own realm. Start in Flandersġ) Start as the Duke of Flanders in the year 769. The scope is still large enough that you need to employ almost all rules the game offers. At the same time, the scope is rather small, as you can concentrate on the area around the North Sea. ![]() Good Old Times is a great Achievement to learn the basics of the game, as it requires switching inheritance, marrying the right persons and keeping an eye on what happens arround you.
0 Comments
Leave a Reply. |